This game decomposes a seemingly perfect arcade game to demonstrate real-life border politics metaphorically. I was inspired by Michel Foucault's writings on biopolitics and Giorgio Agamben's book titled Homo Sacer: Sovereign Power and Bare Life.


Credits:

[Music] Elevator by Local Forecast

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCenk Köknar, PhD
GenreInteractive Fiction
Made withUnity
Tags2D, Dystopian, Minimalist, Narrative, Procedural Generation, Short, Story Rich, Unity

Comments

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Not only do I think the message and mechanics of this game resonate with important themes and issues that need thoughtful attention, I am also impressed with the tight narrative control and use of agency in those narrative moments. Thank you for making this wonderful game, Cenk!