This game is developed to criticize the notion of the right way to play digital games. This game is designed in a way where the player has the freedom to play in different ways to a certain extent. However, there is a fictional 3rd party application, Player Assistance System (PAS), that evaluates player performance to improve. PAS gives feedback to discourage and punish the player no matter which decision the player makes. The goal of this project is to criticize the so-called right ways to play that regulate players and exclude the ones that don’t invest time and money to learn the metagame. It is totally possible to win the game if you see beyond the meta. But does it really matter to win?

Credits:

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCenk Köknar, PhD
GenrePlatformer
Tags2D, Creative, Funny, Narrative, Short, Singleplayer, Unity

Comments

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(1 edit)

I'm really loving this game and there are so many people that I've played with who I want to send this to as an eCard to challenge their assumptions. Thank you for making this game, Cenk.